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contact constraint. A special constraint designed to prevent penetration of rigid bodies and to simulate friction and restitution. You do not create contact constraints; they are created automatically by Box2D. joint. This is a constraint used to hold two or more bodies together. Box2D supports several joint types: revolute, prismatic, distance ...

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Box2D. Box2D is a 2D physics engine for games. Contributing. Please do not submit pull requests with new features or core library changes. Instead, please file an issue first for discussion. For bugs, I prefer detailed bug reports over pull requests. Features Collision. Continuous collision detection; Contact callbacks: begin, end, pre-solve ...

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Updated: 5 hours ago

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Download Box2D for free. Box2D is no longer developed on SF. However, I'm now using SF for downloads.

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Updated: 8 hours ago

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Contact Manifolds — GDC 2007. Slides. Sequential Impulses — GDC 2006. Slides Box2D-Lite. Iterative Dynamics — GDC 2005. Slides Paper. Buoyancy Demo — …

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Updated: 6 hours ago

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System: Ubuntu 18 LTS subsystem of Windows 10 After pip installed gym, I opened python and tried to load LunarLander-v2. I got the following message: >>> gym.make("LunarLander-v2") Traceback (most recent call last): File "", line ...

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Updated: 6 hours ago

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JBox2D is a close Java port of Erin Catto's excellent C++ Box2D physics engine and Google's LiquidFun physics Engine. Check out the demos below to see some examples of what it can do. (It's technically more accurate to say it's just a port of LiquidFun now, and LiquidFun is fork of Box2D, but the library started as a Box2D port.)

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